What is a VR experience?

VR or virtual reality has had a few false starts over the decades and, while it would be unfair to hail the coming of a sci-fi holodeck, VR and its associated experiences have seemed to finally come of age.

You and your party of five paces forward into a darkened hall; the air is still, and you squint to see through the gloom. To your left is the admin lady from accounting wearing special forces combat gear with AR15. Tom from the corner desk has started firing rounds into the dark, what is he shooting at? Should I shoot too? Why hasn't the admin lady started shooting? What is going on? You're on a teamwork-building exercise and virtual reality experience in London!

While many an icebreaker and trust exercise has been belittled, they are not as frivolous as they may seem. Team building has become an investment in reducing conflicts and maximising collaboration by forming bridges and trust in a no-risk environment, which can be later utilised in the workplace. While getting the most from staff while making them feel valued and blowing off a little steam.

The events that live on in the minds of the office team are the events that are farthest from the office, such as a race day or an escape room. In these uncertain times, it has become more challenging to focus on the roles of the workplace, as the office is now separated into 20 different living rooms, spare rooms and sheds. The need for a closely integrated team, which has little to no contact is the dichotomy of remote working. With so many of the traditional team-building events unable to operate what is to be done? It is time for a virtual reality experience in London.

The strength of virtual reality is in its flexibility and safety, both in the normal risk assessment way and in the infection control way that we are all adapting to.

The challenges of a zombie apocalypse may seem distant from the roles and duties of an administration department, but there's more overlap than meets the eye and a new dynamic to explore. The mock stress of surviving the end of the world mixed with flat leadership structures allows the team to explore problems more organically. Or, the game punishes them for poor communication, tolerating bad leaders and rewarding whatever power structures ‘get the job done’ regardless of the office hierarchy

This is a step up from artificial methods, which set problems secretly and then use surveys to assess response; these are known to generate resentment and less than truthful responses. Such artificial exercises often feel like an exam which must be passed, rather than that integrated and fun journey of learning about you and your role in the greater team.

Here at Navrtar, we provide a virtual reality experience in London that fulfils those needs. With 3 different scenarios, and in-depth introduction so no one is struggling with equipment, your team can become fully immersed in that moment.